![]() Game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(deku1, deku2)ĬategoryVariableHere:Button("Instantly unlock all islands",function()įor _,v in pairs(game:GetService("Workspace").islandUnlockParts:GetDescendants()) doĬategoryVariableHere:Toggle("Teleport to chi coins etc",function(State)įor i,v in pairs(game:GetService("Workspace").spawnedCoins.Valley:GetDescendants()) do Game:GetService('RunService').RenderStepped:connect(function()įor _,v in pairs(game:GetService("Workspace").llAreaCircle16:GetDescendants()) doįiretouchinterest(.HumanoidRootPart, v.Parent, 0) -0 is touchįiretouchinterest(.HumanoidRootPart, v.Parent, 1) - 1 is untouchĬategoryVariableHere:Button("Get all chests",function() Game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(unpack(args))ĬategoryVariableHere:Toggle("Auto Sell",function(State) Local CategoryVariableHere= Lib:Category("Ninja Legends")ĬategoryVariableHere:Toggle("Auto Swing",function(State) ![]()
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